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Recursive Grid mode

Recursive Grid repeatedly subdivides the current area, like zooming into a map. It is useful for small icons, small controls, canvas objects, and repeated work within one area.

Recursive Grid mode demonstrationRepeated subdivision, backtracking, and continued targeting of small targets.

Enter it from Normal with f. The default grid is 3 × 3:

Recursive Grid default keys键盘左侧 · 从左到右、从上到下
qwe
asd
zxc
  • Target keys

How it differs from Grid

  • Grid normally finishes after a fixed number of levels and is best for reaching an area quickly.
  • Recursive Grid keeps its session after a click by default, so you can continue subdividing the selected area.

Controls

KeyAction
Label keySubdivide the selected cell
Backspace / TabGo back one level; exit when backing out from the root
SpaceReturn to the first level
EnterMove to the centre of the current area without clicking
` (the key above Tab)Toggle pointer following at each level
PrimaryTemporarily use Normal movement, scrolling, and clicking
Primary+Q / EscReturn to Normal

Configuration

toml
[recursive_grid]
grid_cols = 3
grid_rows = 3
keys = "qweasdzxc"
max_depth = 10
min_size_width = 1
min_size_height = 1
cursor_follow_selection = true

[recursive_grid.lifecycle]
after_finish = "keep"
after_click = "keep"